Card Adjustments

The following cards will have their Special/Master Skills updated, or card effects changed. These changes will come into effect with App Version 1.8.0 on April 4th.

Note: Exact Changes remain unconfirmed until officially announced by Konami, and thus are subject to change.


Stardust Dragon
Stardust Dragon

Expected Adjustments:

Skill Updated Text
Master Skill (Stardust Dragon) While on the Field: All Level 3 or lower monsters that you control gain [Reincarnation], [Immunity: Destruction Effects], and [Immunity: Bounce/Teleport].
Number 17: Leviathan Dragon
Number 17: Leviathan Dragon

Expected Adjustments:

Skill Updated Text
Special Skill (Number 17: Leviathan Dragon) While on the Field: All of your monsters gain 1 [Focus] and [Immunity: Negative Status].
Master Skill (Number 17: Leviathan Dragon) While on the Field: All of your monsters gain 1 [Focus] and [Immunity: Negative Status]. An extra 100 ATK/DEF is added to the boost from your monsters' Focus.
Odd-Eyes Pendulum Dragon
Odd-Eyes Pendulum Dragon

Expected Adjustments:

Skill Updated Text
Master Skill (Odd-Eyes Pendulum Dragon) When Summoned: If Summoned using Pendulum Scale, all of your monsters gain 800 ATK/DEF and the Skills [Immunity: Destruction Effects] and [Immunity: Negative Status].
Sevens Road Magician
Sevens Road Magician

Expected Adjustments:

Skill Updated Text
Special Skill (Sevens Road Magician) When Summoned: Gains 500 ATK/DEF for each time you have activated your monsters' [Inventor] during this Duel.
Master Skill (Sevens Road Magician) When Summoned: Gains 500 ATK/DEF for each time your monster has activated [Inventor] this Duel. If the effect of your monsters' [Inventor] has activated 3 times or more during this Duel, it also gains 2 random Immunity Skills.
Junk Destroyer
Junk Destroyer

Expected Adjustments:

Skill Updated Text
Master Skill (Junk Destroyer) When Summoned: Select and destroy Trap Cards up to the number of monsters used as Summon Materials. Activation Condition: When it destroys an opponent's monster in battle or with an effect, take random monsters in your Graveyard with [Cohesion] up to the number of monsters destroyed, and return them to your hand.
Black Rose Dragon
Black Rose Dragon

Expected Adjustments:

Skill Updated Text
Master Skill (Black Rose Dragon) When Summoned: When Summoned on Terrain, destroy all monsters on the same Terrain, then deal damage to each opponent equal to their individual number of destroyed monsters x500.

Security Block
Security Block

Expected Adjustments:

Updated Text
All of your Link Monsters and monsters with Link Arrow gain Immunity: Destruction Effects and Immunity: Negative Status.
Wind Spirit's Protection
Wind Spirit's Protection

Expected Adjustments:

Updated Text
Select 1 monster that has been transferred a Skill. It gains 1000 ATK/DEF.
Reload
Reload

Expected Adjustments:

Updated Text
Activate all Snipe effects your monsters have.
Super Rush Headlong
Super Rush Headlong

Expected Adjustments:

Updated Text
Select 1 monster with Superspeed. It gains Superspeed x1 and 600 ATK.
Genie's Fire Breath
Genie's Fire Breath

Expected Adjustments:

Updated Text
Select up to two Trap Cards and return them to the hand.
Assault Armor
Assault Armor

Expected Adjustments:

Updated Text
When you control only 1 monster, it gains 1000 ATK/DEF, [Extra Attack] and [Crusher].
Mystical Wind Typhoon
Mystical Wind Typhoon

Expected Adjustments:

Updated Text
Choose 1 lane that has 2 or more monsters owned by the same player and return the monster with the lowest ATK in that lane to the hand.
Convulsion of Nature
Convulsion of Nature

Expected Adjustments:

Updated Text
Select 2 lanes, and transform them into the same Terrain as another on the field.
Thousand Attack Rocket
Thousand Attack Rocket

Expected Adjustments:

Updated Text
Select 1 monster with 1000 ATK or lower. It gains 1000 ATK and [HyperSpeed].

Assault on GHQ
Assault on GHQ

Expected Adjustments:

Updated Text
At the Start of the Battle Phase: All of your monsters gain [Superspeed] x1 and 400 ATK.
Scrum Force
Scrum Force

Expected Adjustments:

Updated Text
At the Start of the Battle Phase: If you have 2 or more Level 3 or lower monsters, all of your monsters gain [Immunity: ATK/DEF Reduction] and 800 ATK/DEF.
Rising Energy
Rising Energy

Expected Adjustments:

Updated Text
Upon Battling: When 1 of your monsters with [Focus] battles an opponent's monster, all of your monsters gain [Focus] x1 and then all of their [Focus] effects are activated.
Aqua Chorus
Aqua Chorus

Expected Adjustments:

Updated Text
Upon Battling: When one of your monsters battles an opponent's, all of your monsters gain 300 ATK/DEF.
Doble Passe
Doble Passe

Expected Adjustments:

Updated Text
At the Start of the Battle Phase: The monster you control with the highest ATK loses 1000 ATK, then gains Stealth until the end of the turn.
Miniaturize
Miniaturize

Expected Adjustments:

Updated Text
At the Start of the Battle Phase: All opponent monsters in the lanes ahead whose ATK/DEF are higher than their original values have their ATK/DEF reduced by 1500.
Void Trap Hole
Void Trap Hole

Expected Adjustments:

Updated Text
When Set Position is Entered: Opponent monsters have Negation applied to all of their Skills upon entry, and then lose 1500 ATK."

Keep in mind that the datamined information is speculation, and remains unconfirmed until officially announced by Konami. Some datamined content may never be released publicly.

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